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While humans dominate the world, there are many races of Etape whose traits and lineages diverge past simple ethnic diversity to represent something closer to unique humanoid species.

This page is largely to point out differences the races may have with their normal Pathfinder RPG descriptions.

Mundane Folk

Humans

Elves

Half-Elves

Dwarves

Halflings

Gnomes

Greenskins

Orcs

Half-Orcs

Goblinkin

Goblin

Hobgoblin

Bugbear

Trolls

Hags

Changlings

Giantkin

True Giants

Ogres

Cyclops

Ettin

Humanoids

Animals that have been awakened and given humanoid form.

Bubastis (Catfolk) - Feline

Minotaur - Bovine

Tengu - Crow

Kitsune - Fox

Lacerta (Lizardfolk) - Reptile

Gnoll - Hyena

Grippli - Amphibian

Gremlin (Ratfolk) - Rodent

Akhelios (Gillmen) - Shark

Strix - Owl

Kobolds - Dragon

Thriae - Bees

Saurials - Dinosaurs

A Dinosaur-like race that once ruled over most of Typhon.

Shadow Folk

The dark counterparts to the Mundane Folk

Fetchlings - Humans

Drow - Elves

Duergar - Dwarves

Derro - Halflings

Svirfneblin - Gnome

Planar

Aasimar

Ifrit

Oreads

Sylphs

Tieflings

Undines

Monstrous Humanoids

These races are characterized by having the appearance of a humanoid form with prominent aspects of animals.

Centaur

Appear to be part humanoid, part horse.

Drider

Appear to be part humanoid, part spider. Though they seem to have 10 limbs in total, their 8 spider legs are actually the enlongated toes of their midlegs. Drider's hindlegs are vestigial.

Naga

Appear to be part humanoid, part snake. Their mid and hindlegs are vestigial.

Sphinx

Appear to be part humanoid, part lion. Uniquely, their forelegs (arms that attach to their humanoid torso) grow long and end in paws instead of hands. Their midlegs grow into bird like wings.

Merfolk

Appear to be part humanoid, part fish.

Undead

Vampire

Dhampir

Lich

Zombie

Mummy

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